|Urn through Ashes of Louis de Corentin|
|Ode to Gwent|
|Vampire: Bruxa Card|
|Barclay Els Card|
|Urn through ashes the Margot de Corentin|
|Forged in Fire|
Not sufficient Room in the Tomb¶
You can start this pursuit by perusing the notice Board in Beauclair and also picking up the notice “Contract: Quarreling in ~ the Cemetery”. As soon as done, track the quest and head come the southern end of Beauclair where you’ll findThe Clever Clogs Tavern, which is eastern of the Nilfgaardian Embassy signpost. Be sure to meditate till dusk if necessary, then search for the contract-poster, a male named Charles Lanzano, within the tavern.
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You’ll discover him upstairs, drink his problems away. Speak to him and he’ll tell you about the noises he’s been hearing in the cemetery, which is adjacent to his home. The ducal guard found nothing, however the noises persist, so now he’s turning to a Witcher. Haggle over her fee if you treatment to bother, expropriate the contract, climate head end to the cemetery.
(1 of 2) search a dig in the cemetery come find… surprisingly little evidence the anything, really.
Search a dig in the cemetery to find… surprisingly little evidence that anything, really. (left), after ~ hiding from the ghosts, the trouble - and solution - i do not care clear. The two must be be separated lest they invest all afterlife bickering. (right)
Make your way to the facility of the cemetery, descend the stairs come the catacombs, then head with a gate. Once inside the catacombs, turn south and also enter the room to the left, from whence the sound originate. If there’s no evident resource of the noises, be certain to search some curious objects, specific a broken vase, a golden vase (ruling the end grave robbers), some fresh flowers, and the engravings over 2 sarcophagi, “Margot de Corentin” and also “Louis de Corentin”.
While it’s curious the fatality of Louis coincided with the start of the noise, there’s nothing else to walk on yet, therefore Geralt resolves to look deeper in the catacombs. Leave this chamber and also go down a surrounding passage, but no soon after you leave the noises will start up again. Return to the chamber, just to uncover nothing, but Geralt’s not going to be fooled again. Head to the western end of the chamber, where you’ll discover a frostbite you have the right to hide behind, and sure enough, when the coastline is reportedly clear, two ghosts will appear and argue… well, choose an old married couple.
Ah, the joys the matrimony. Margot will certainly complain around Louis’s gambling problem, and also Louis will accuse she of… well, of gift a little bit of a wet blanket. No seem enjoyment by Geralt’s intervention, and will shortly fall earlier to bickering. One thing remains clear - one of them needs to go, and both will promise you part Gwent cards for evicting the other. Both have actually a plausible claim to the tomb, therefore it really comes under to whichever one you think deserves that most, and much more importantly, i beg your pardon of the 2 you believe to it is in honest sufficient to live as much as their end of the bargain.
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