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Imperator: Rome 8717Bug Reports 3607Suggestions 2345User mode 605Tech assistance 486Multiplayer 55After activity Report (AAR)
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Apparently, the game days go indigenous 304 BCE to around 27 BCE, i beg your pardon is a little bit under 3 centuries. In comparison, EU4 goes native 1444 come 1821, i beg your pardon is virtually 4 centuries, and also CK2 native the earliest day runs for 7 centuries.(HOI4 is much much shorter, however it is concentrated on a solitary war, so I"m not counting it)Is over there any specific reason because that this design decision? Why no let Imperator run v the early imperial roman era? lot of of interesting things taken place then.
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Probably to leave them room because that an development of a Pax Romana era under Augustus Caesar and also his successors.
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Apparently, the game dates go indigenous 304 BCE to around 27 BCE, which is a little under 3 centuries. In comparison, EU4 goes indigenous 1444 come 1821, i m sorry is virtually 4 centuries, and CK2 indigenous the earliest date runs for 7 centuries.(HOI4 is lot much shorter, however it is focused on a single war, for this reason I"m no counting it)Is over there any details reason because that this architecture decision? Why no let Imperator run with the early on imperial roman era? lot of of amazing things taken place then.
I would certainly guess the period of royal Rome is much more about inner stability and how to carry out and maintain an increasingly large empire. The game currently isn"t large featurewise as soon as it comes to internal politics, so that fits far better the map painting age of the so late republic and also the diadochi. You have the right to bet there will be a future dlc that deal with the royal peroid.
I mean Rome did regulate most that what we think of as the Roman empire by this point, and this game is indeed more about the growth of empires.It go seem quick though, however we will need to see how it goes in game. Worst case scenario mode can prolong the timeline a bit to offer us an ext time to type our substitute roman empires. I can"t in reality remember the last time I fully completed a EU4 campaign though
How often do you actually complete EU4 and CK2 campaigns, though?I execute think the Victoria series has means too short campaigns (only 100 years), however I think Imperator"s timespan is just fine.
EU4 starts getting exceptionally tedious and dull approximately the 1700 mark, for this reason honestly i am totally fine with the size of Imperator. It way I can even end up the majority of mine games, rather of growing bored and also restarting
Compared come HOI4 the spans a whole dozen that years...And through Vicky, you can totally transform your nation in 100 years.Years are simply numbers. Let us see exactly how the game plays first.
My recent AARsAgain through the Norman invasion. Story that de Hautevilles - A Crusader kings 3 story around your favourite norman in ItalySomething come Remember me by - A Crusader kings 2 short storyThe people is ours Oyster. Story that Portugal - EU IV AARde Hautevilles- have the right to Anyone prevent the Norman Invasion?: A tale of normans in southern Italy. Completed! and also the answer is simple: no one deserve to stop Norman Invasion. Crusader emperors 2 AAR.
EU4 starts getting very tedious and dull around the 1700 mark, so honestly ns am totally fine through the size of Imperator. It way I can even complete the majority of mine games, rather of farming bored and also restarting
This. Much longer timeframes reason problems. In addition to the late game coming to be boring, you get issues with long term balance, meant outcomes etc. Because that example, if you start it previously you’ll probably see things prefer Rome getting overcame 95% of the time within the very first 50 years, Alexander’s empire never crumbling (or never forming, if girlfriend start also earlier), or Carthage dominating Maurya by gsme’s end.
Rise the the High King 2 - A Munster/Ireland AARCranky Spartans - A byzantine AARTuscany Stands tall AARThe home of Solomon - Ethiopia AAR (Rights the Man)
Alexander’s realm never wrong (or never ever forming, if you start even earlier), or Carthage conquering Maurya by gsme’s end.
But modeling internally politics is precisely what would prevent those things from keep going in the an initial place.Even the video game as that is now large empire deserve to collapse.
it shouldnt it is in too much of a problem so lengthy as shit like recruiting time, manpower restore time, building time, etc. Is scaled to fit the full amount that playtime. If the the same as eu4 or ck2, then it just wont work. Things would take method too lengthy to make. If that is shorter, or you have the right to use resources to obtain it going quicker, climate it shouldnt it is in too much of a problem
Apparently, the game days go native 304 BCE to about 27 BCE, which is a little bit under 3 centuries. In comparison, EU4 goes from 1444 to 1821, which is almost 4 centuries, and also CK2 from the earliest date runs for 7 centuries.(HOI4 is much much shorter, but it is concentrated on a single war, for this reason I"m not counting it)Is over there any details reason for this architecture decision? Why no let Imperator run v the beforehand imperial roman inn era? lot of of exciting things happened then.
Actually, HOIIV compares pretty fine in terms of playtime, due to the fact that it has hourly ticks/turns. 12 year * 365 job * 24 hours = 105K "game turns", when Imperator has actually 277 year * 365 work = 101K turns (assuming day-to-day ticks in Imperator prefer in EU and also CK)
But modeling internally national politics is precisely what would stop those things from keep going in the very first place.
Which is much easier said 보다 done. The much longer the timeframe, the harder the is to settle those difficulties for the whole length the the game.As mentioned, EU4’s much longer timeframe just results in a century or 2 at the end that nearly no one plays with. Better to small the timeframe and also fill it through a system that works than widen it because that no great reason and end up through 100 year that virtually no one plays.
Rise the the High King 2 - A Munster/Ireland AARCranky Spartans - A byzantium AARTuscany Stands high AARThe house of Solomon - Ethiopia AAR (Rights that Man)
Apparently, the game days go native 304 BCE to around 27 BCE, which is a little under 3 centuries. In comparison, EU4 goes native 1444 come 1821, i beg your pardon is practically 4 centuries, and also CK2 native the earliest date runs because that 7 centuries.(HOI4 is lot much shorter, but it is focused on a single war, so I"m not counting it)Is there any specific reason because that this style decision? Why not let Imperator run v the beforehand imperial roman inn era? plenty of amazing things happened then.
Potentially however that doesn"t sound all as well interesting, gift a city state advertisement memorandum. I would favor it if one expansion could push a start day to somewhere around Alexanders conquests, ns think the greek archipelago could be more interesting if the league of corinth existed and also potentially you were tasked with taking down the achaemenid empire. I think that would certainly be far an ext interesting and maybe a start day to push it much additional so we would watch Babylon and also such
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ns think if we had actually these start dates though us wouldn"t have actually the year in between.
A shorter timeframe allows a an ext balanced and historical video game that provides sense (it makes feasible events later in the timeframe much more likely to stand for the actual situation).
By making use of the time format BeforeChristEmerged you offered yourself the answer.The emergence of Christ (and Mohammed later) readjusted the civilization significantly and those events can"t be moddled in a game.
Christ had no immediate impact on the civilization tho. Christianity as crucial factor in national politics is a point of so late antiquity, that would certainly be an extension of end 300 years. Don"t get me wrong Imperator: Byzantium would be great, yet I think the rise of Christianity and also Islam is simply too far from the present start date.
Christ had actually no immediate effect on the people tho. Christianity as vital factor in politics is a thing of late antiquity, that would certainly be an expansion of end 300 years. Don"t get me not correct Imperator: Byzantium would certainly be great, but I think the rise of Christianity and Islam is simply too much from the existing start date.
The time period from the dividing of the Roman realm to the second Arab siege the Constantinople should be do it’s own video game after Oaradox finishes Bloodlines 2 and Vic 3.
Culture: EnglishReligion: NoneTraits: Lazy, Shy, Just, Gluttonous, Lunatic, Flagellant, IrritableI have ignored a few users here for assorted reasons. Don"t be puzzled if i don"t answers to her replies to mine posts.
A shorter timeframe allows a more balanced and historical video game that provides sense (it makes possible events later in the timeframe much more likely to represent the yes, really situation).
The game isnt expected to it is in **that** historical. That is a sandbox in ~ the finish of the day. Apparently many of the time Rome under AI never also becomes huge and gets overcame at the start of the game.
By utilizing the time layout BeforeChristEmerged you gave yourself the answer.The appearance of Christ (and Mohammed later) readjusted the human being significantly and also those occasions can"t be moddled in a game.

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OP supplied BCE, i m sorry stands for: before the typical Era, and also not for prior to Christ Emerged. The is what BC (Before Christ) is for.Just together a rapid info.
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