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Ex Skills


Ex skills are basically extra skill thingies the you have the right to have exterior of equippable (is the a word? well it is NOW!) techs. These can do things like rise your max HP, rise max TP, increase max defense, whatever. The only record is, you require Ex gems in bespeak to give your characters Ex Skills. There space four different Ex ability levels (1-4), and also each level has various Ex skills to pick from. ALSO, sometimes selecting a certain combination of Ex skills (i.e., X because that lv 1, and Y for lv 2) can gain you a free (as in, friend don"t must waste an Ex Gem to acquire it) compound Ex Skill. You will only get the link Ex ability if you usage the right combination of Ex skills and then complete a fight (at the fight over display screen it will say "X learned a new Compound Ex Skill!"). A warning, though: Ex an abilities can be either T or S type, and if girlfriend equip sufficient Ex skills of one type your character will go to the side (T or S). This is an excellent if her character is stuck best in the middle in between T or S and therefore isn"t discovering any brand-new skills. This is BAD, however, if you desire your character to be, let"s say, S, and then you give them a bunch the T Ex Skills, cause then their T-S gauge will start going backwards and eventually they"ll end up being T rather of S. This go NOT average that they will certainly no longer be able to use their S techs. It DOES, however, median that they will start discovering T techs. You cannot have, for example, both Genis" Eruption/Explosion and also Genis" flame Lance in ~ the very same time (there is a glitch the will enable you to have both Explosion and Flame Lance, however will no have access to his Eruption tech. Please describe the FAQ web page for more information). Friend can, however, have something choose Genis" Explosion and Genis" Spark tide at once, though. (Thanks come my girlfriend Lunar Eclipse (who is really secretive and doesn"t want his actual name/email top top here) because that helping me with the technical details that Ex Skills. ♥ )

Lloyd

Standard

Ex LevelNameTypeDescription
1StrongSIncreases strength. Rises power of physics attacks.

You are watching: Compound ex skills

1ToughSIncreases defense. Decreases damage from physical attacks.
1TauntTTaunt enemies by pressing Z. Increases U. Strike gauge.
1Sharp-EyedTIncreases accuracy and physical attack damage on enemies with low evasion.
2VitalitySIncreases max HP.
2PersonalSIncreases mobility in cities and also dungeons.
2DodgeTIncreases evasion. To reduce physical damage from enemies with short accuracy.
2DashTIncreases mobility during battle.
3EternalSCombine with various other Ex an abilities for different effects.
3Guard PlusSDecreases the amount of damage taken if guarding.
3SpiritTIncreases max TP.
3Add ComboTIncreases straightforward attack combo through one.
4ImmunitySOccasionally prevent receiving status impacts from foe attacks.
4Ability PlusSFollow a Special assault with a 2nd Special Attack.
4Sky ComboTIncreases midair basic attack combo through one.
4Follow-upTIncreases the lot of time the adversary staggers ~ a hit.
Compound
NameRequirementsDescription
Ex AttackStrong (lv 1 S)Tough (lv 1 S)Increases lot of damages dealt versus guarding enemies.
T. GuardStrong (lv 1 S)Taunt (lv 1 T)Avoid staggering if hit throughout a taunt (not always effective).
B. GuardSharp-Eyed (lv 1 T)Dash (lv 2 T)Avoid staggering if hit throughout a backstep (not constantly effective).
Critical UpStrong (lv 1 S)Personal (lv 2 S)Increases chances of a crucial Hit.
L. UnisonTaunt (lv 1 T)Personal (lv 2 S)The Unison strike Gauge sometimes stays full after a Unison Attack.
Quick TurnTough (lv 1 S)Dash (lv 2 T)Able to turn approximately instantly also when dashing.
Run Away!Taunt (lv 1 T)Dash (lv 2 T)Reduces the quantity of time necessary to escape.
T. CancelTaunt (lv 1 T)Dodge (lv 2 T)Able come cancel Taunt by guarding.
Unison ForceTough (lv 1 S)Eternal (lv 3 S)Increases Unison attack power.
R. ArtsSharp-Eyed (lv 1 T)Sky Combo (lv 4 T)Able to strike after recovering native a midair hit.
Ex DefendVitality (lv 2 S)Dodge (lv 2 T)Occasionally protect against staggering once hit with physical strikes (not constantly effective).
Life UpVitality (lv 2 S)Eternal (lv 3 S)Max HP boosts rarely.
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over limit time is increased.
RelaxDodge (lv 2 T)Spirit (lv 3 T)Recover TP during fight if no action is taken for awhile.
Spirit UpEternal (lv 3 S)Spirit (lv 3 T)Max TP rises rarely.
CounterGuard add to (lv 3 S)Follow-Up (lv 4 T)Press A as soon as the character guards to assault without any kind of lag time.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physics ailments.
Sky AttackSky Combo (lv 4 T)Ability add to (lv 4 S)Use part Special assaults in midair.
Exp PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases lot of endure earned.
Self CureTough (lv 1 S)Vitality (lv 2 S)Immunity (lv 4 S)Recover from status impacts automatically.
Jump ComboSharp-Eyed (lv 1 T)Add Combo (lv 3 T)Follow-Up (lv 4 T)Able to connect normal assaults after landing from a run attack.
TechnicalSpirit (lv 3 T)Add Combo (lv 3 T)Follow-Up (lv 4 T)Reduces the quantity of TP consumed during battle.
Aerial GuardGuard plus (lv 3 S)Immunity (lv 4 S)Sky Combo (lv 4 T)Possible come guard in midair.
C. ComboGuard to add (lv 3 S)Follow-Up (lv 4 T)Ability plus (lv 4 S)Able to link combo strikes to counters.
Colette

Standard

Ex LevelNameTypeDescription
1StrongSIncreases strength. Rises power of physical attacks.
1ToughSIncreases defense. Decreases damage from physical attacks.
1TauntTTaunt opponents by pressing Z. Boosts U. Strike gauge.
1Sharp-EyedTIncreases accuracy and also physical attack damage on adversaries with short evasion.
2VitalitySIncreases max HP.
2PersonalSIncreses the expression of holy Bottle effect.
2DodgeTIncreases evasion. Decreases physical damages from adversaries with short accuracy.
2MagicalTIncreases intelligence. Boosts power of assignment attacks.
3EternalSCombine with various other Ex an abilities for different effects.
3ResurrectSOccasionally revive automatically.
3SpiritTIncreases max TP.
3LuckyTIncreases Luck.
4ImmunitySOccasionally stop receiving status impacts from opponent attacks.
4Angel SongSDecreases the spreading time of Angel-type spells.
4Stat BoostTIncreases the impact of healing and also spell-based status boosts.
4Sky ComboTIncreases midair basic attack combo through one.
Compound
NameRequirementsDescription
Critical UpStrong (lv 1 S)Tough (lv 1 S)Increases opportunities of a crucial Hit.
Item FinderTough (lv 1 S)Sharp-Eyed (lv 1 T)Increases chances of recognize items after ~ battles.
RegenerateStrong (lv 1 S)Taunt (lv 1 T)Recover HP and also TP during fight if no action is taken for awhile.
Critical UpStrong (lv 1 S)Personal (lv 2 S)Increases opportunities of a critical Hit.
Gald FinderSharp-Eyed (lv 1 T)Dodge (lv 2 T)Occasionally rises amount the Gald earned after battles.
L. UnisonTaunt (lv 1 T)Personal (lv 2 S)The Unison strike Gauge occasionally stays complete after a Unison Attack.
T. CancelTaunt (lv 1 T)Dodge (lv 2 T)Able to cancel Taunt by guarding.
C. CounterStrong (lv 1 S)Eternal (lv 3 S)Damage increases when strike hits an attacking enemy.
Pow HammerSharp-Eyed (lv 1 T)Lucky (lv 3 T)Occasionally counter with Pow Hammer when attacked.
Super GuardTough (lv 1 S)Resurrect (lv 3 S)No damage taken if unique Guard is provided when the character"s wellness is low.
ReflectTough (lv 1 S)Immunity (lv 4 S)Occasionally reflect the damage back against the enemy.
NullifyVitality (lv 2 S)Dodge (lv 2 T)Occasionally nullifies got damage.
Life UpVitality (lv 2 S)Eternal (lv 3 S)Max HP boosts rarely.
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over border time is increased.
Life ThiefVitality (lv 2 S)Stat rise (lv 4 T)Recover HP in relationship to the variety of successful access time landed.
Spirit UpEternal (lv 3 S)Spirit (lv 3 T)Max TP rises rarely.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physics ailments.
Spirit ThiefSpirit (lv 3 T)Stat rise (lv 4 T)TP recovers in relation to the number of successful hits landed.
Exp PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases lot of experience earned.
ResilienceMagical (lv 2 T)Resurrect (lv 3 S)Angel track (lv 4 S)Prevent native staggering while spreading Angel-type spells.
Battle CryPersonal (lv 2 S)Stat rise (lv 4 T)Sky Combo (lv 4 T)Character status boosts at the start of the battle.
Exp add to ATaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Angel song (lv 4 S)Increases the party"s earned suffer (cannot be linked with other Ex Skills).
Item GetterSharp-Eyed (lv 1 T)Magical (lv 2 T)Lucky (lv 3 T)Stat rise (lv 4 T)Guaranteed to steal items once using article Thief and Item Rover.
Angel"s TearEternal (lv 3 S)Resurrect (lv 3 S)Angel tune (lv 4 S)Stat an increase (lv 4 T)Revive automatically once per battle.
S. GuardEternal (lv 3 S)Lucky (lv 3 T)Immunity (lv 4 S)Angel track (lv 4 S)Nullifies every physical ailments.
Genis

Standard

Ex LevelNameTypeDescription
1ToughSIncreases defense. Decreases damage from physics attacks.
1MagicalTIncreases intelligence. Boosts power of spell attacks.
1TauntTTaunt adversaries by pressing Z. Boosts U. Assault gauge.
1DodgeTIncreases evasion. To reduce physical damages from enemies with short accuracy.
2PersonalSIncreases the effects of cooking.
2Guard PlusSDecreases the quantity of damages taken while guarding.
2SpiritTIncreases max TP.
2DashTIncreases mobility during battle.
3EternalSCombine with other Ex skills for different effects.
3E. GuardSIncreases elemental defense. Decreases damages from elemental attacks.
3Add ComboTIncreases an easy attack combo by one.
3RhythmTPress A swiftly while spreading spells come decrease spreading time.
4ImmunitySOccasionally protect against receiving status results from opponent attacks.
4Spell SaveSDecreases spreading time the the same spell if the order is interrupted by an enemy.
4Speed CastTDecreases spell spreading time.
4Spell ChargeTPress A after spreading to set the spell. Order activates in ~ the end of an attack.
Compound
NameRequirementsDescription
Magic BoostTough (lv 1 S)Magical (lv 1 T)Occasionally boosts the result of spells.
L. UnisonTaunt (lv 1 T)Personal (lv 2 S)The Unison assault Gauge periodically stays full after a Unison Attack.
Lucky SoulMagical (lv 1 T)Personal (lv 2 S)Occasionally recover TP once the character is knocked come the ground.
RollTough (lv 1 S)Dash (lv 2 T)Decreases amount of incidental damages taken as soon as knocked come the ground.
T. CancelTaunt (lv 1 T)Dodge (lv 2 T)Able come cancel Taunt through guarding.
Air BrakeTaunt (lv 1 T)Add Combo (lv 3 T)Increases the lot of time the adversary staggers once hit with a midair attack.
RandomizerTough (lv 1 S)Rhythm (lv 3 T)Randomizes spell spreading time.
RelaxDodge (lv 1 T)Spirit (lv 3 T)Recover TP during battle if no action is taken for awhile.
TechnicalMagical (lv 1 T)Spirit (lv 3 T)Reduces the quantity of TP consumed throughout battle.
E. BlockGuard add to (lv 2 S)E. Guard (lv 3 S)Avoid staggering once hit v an elemental assault (not constantly effective).
Hard HitDash (lv 2 T)Add Combo (lv 3 T)Increases the lot of time the foe staggers as soon as hit with a basic attack.
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over border time is increased.
RepriseDash (lv 2 T)Spell save (lv 4 S)Reduce spreading time the a assignment the 2nd time it is offered in a row.
Spirit UpEternal (lv 3 S)Spirit (lv 3 T)Max TP rises rarely.
Mag. StatusE. Safety (lv 3 S)Immunity (lv 4 S)Prevent miracle ailments.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physical ailments.
ReducerRhythm (lv 3 T)Speed cast (lv 4 T)Decreases TP consuption once spell is used twice in a row.
Nimble MageAdd Combo (lv 3 T)Spell charge (lv 4 T)Move approximately immediately after casting.
Blood SpiritMagical (lv 1 T)Guard add to (lv 2 S)E. Safety (lv 3 S)TP recovers as soon as damaged.
Exp PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases amount of suffer earned.
Self CureMagical (lv 1 T)E. Guard (lv 3 S)Immunity (lv 4 S)Recover indigenous status impacts automatically.
Spell DefenseGuard plus (lv 2 S)Spell conserve (lv 4 S)Spell charge (lv 4 T)May prevent staggering once hit with an elemental strike during order Charge.
Spell RevengeE. Guard (lv 3 S)Speed actors (lv 4 T)Spell charge (lv 4 T)Cast a novice spell while knocked away to execute the spell in midair.
ConcentrateRhythm (lv 3 T)Spell conserve (lv 4 S)Speed actors (lv 4 T)Spell fee (lv 4 T)Avoid staggering if casting.
Kratos

Standard

Ex LevelNameTypeDescription
1StrongSIncreases strength. Rises power of physics attacks.
1MagicalTIncreases intelligence. Boosts power of order attacks.
1TauntTTaunt adversaries by pressing Z. Rises U. Assault gauge.
1DodgeTIncreases evasion. To reduce physical damage from opponents with short accuracy.
2VitalitySIncreases max HP.
2PersonalSRecover HP if the character is moving within a town or dungeon.
2SpiritTIncreases max TP.
2DashTIncreases mobility during battle.
3EternalSCombine with various other Ex skills for various effects.
3Guard PlusSDecreases the amount of damages taken when guarding.
3SlasherTIncreases simple attack combos to 6 (not linkable come Special strikes after fourth).
3Super ChainTAble to attach level 1, 2, and 3 special assaults in any order.
4ImmunitySOccasionally stop receiving status results from foe attacks.
4Speed CastTDecreases spell spreading time.
4Sky ComboTIncreases midair straightforward attack combo by one.
4Spell ChargeTPress A after spreading to collection the spell. Order activates in ~ the end of one attack.
Compound
NameRequirementsDescription
T. CancelTaunt (lv 1 T)Dodge (lv 1 T)Able to cancel Taunt through guarding.
T. GuardStrong (lv 1 S)Taunt (lv 1 T)Avoid staggering if hit during a taunt (not always effective).
Critical UpStrong (lv 1 S)Personal (lv 2 S)Increases opportunities of a an essential Hit.
Ex DefendDodge (lv 1 T)Vitality (lv 2 S)Occasionally protect against staggering as soon as hit v physical strikes (not constantly effective).
RepriseMagical (lv 1 T)Personal (lv 2 S)Reduce spreading time of a assignment the 2nd time that is used in a row.
Skill BoostMagical (lv 1 T)Spirit (lv 2 T)Increases effectiveness and also TP intake of skills.
ChivalryStrong (lv 1 S)Slasher (lv 3 T)Character status boosts depending on number of females in battle.
Combo ForceTaunt (lv 1 T)Slasher (lv 3 T)Increases damages of combo hits.
Solid GuardDodge (lv 1 T)Guard to add (lv 3 S)Decreases lot of damage taken when guarding for a set period of time.
B. GuardSpirit (lv 2 T)Dash (lv 2 T)Avoid staggering if hit during a backstep (not constantly effective).
Ex AttackPersonal (lv 2 S)Dash (lv 2 T)Increases quantity of damage dealt versus guarding enemies.
HealingVitality (lv 2 S)Guard plus (lv 3 S)HP recovers during battle if character stands still.
Life UpVitality (lv 2 S)Eternal (lv 3 S)Max HP rises rarely.
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over border time is increased.
Spirit UpSpirit (lv 2 T)Eternal (lv 3 S)Max TP rises rarely.
LandingSuper Chain (lv 3 T)Sky Combo (lv 4 T)Decreases lot of time personality is unable to move after landing.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physics ailments.
Dash GuardMagical (lv 1 T)Dash (lv 2 T)Guard plus (lv 3 S)Avoid staggering when hit v magic if dashing (not always effective).
Exp PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases amount of suffer earned.
Super BlastEternal (lv 3 S)Slasher (lv 3 T)Super Chain (lv 3 T)Able to affix Special attacks after sixth hit that Slasher.
Aerial GuardGuard plus (lv 3 S)Immunity (lv 4 S)Sky Combo (lv 4 T)Possible come guard in midair.
ConcentrateSuper Chain (lv 3 T)Speed actors (lv 4 T)Spell fee (lv 4 T)Avoid staggering if casting.
Spell RevengeGuard to add (lv 3 S)Speed actors (lv 4 T)Spell fee (lv 4 T)Cast a novice spell when knocked far to execute the spell in midair.
Aerial SpellSpeed actors (lv 4 T)Sky Combo (lv 4 S)Spell fee (lv 4 T)Cast a straightforward spell automatically after a midair attack.
Raine
Standard
Ex LevelNameTypeDescription
1ToughSIncreases defense. Decreases damages from physics attacks.
1MagicalTIncreases intelligence. Boosts power of order attacks.
1TauntTTaunt adversaries by pushing Z. Increases U. Assault gauge.
1DodgeTIncreases evasion. Decreases physical damage from enemies with low accuracy.
2E. GuardSIncreases element defense. Decreases damages from elemental attacks.
2PersonalSDecreases non-battle TP consumption to 1 at conserve Points.
2SpiritTIncreases max TP.
2NeutralizerTOccasionally nullifies received damage.
3EternalSCombine with various other Ex skills for different effects.
3Guard PlusSDecreases the amount of damages taken if guarding.
3Add ComboTIncreases basic attack combo through one.
3Speed CastTDecreases spell casting time.
4ImmunitySOccasionally protect against receiving status results from enemy attacks.
4Spell SaveSDecreases casting time the the same spell if the spell is interrupted by an enemy.
4Item ProTDecreases the quantity of time personality is unable to relocate after using items.
4HappinessTOccasionally rises the amount of Gald and also Experience earned ~ battles.
Compound
NameRequirementsDescription
T. CancelTaunt (lv 1 T)Dodge (lv 1 T)Able come cancel Taunt through guarding.
Magic BoostMagical (lv 1 T)Tough (lv 1 S)Occasionally rises the impact of spells.
L. UnisonTaunt (lv 1 T)Personal (lv 2 S)The Unison attack gauge periodically stays complete after a U-Attack.
RelaxDodge (lv 1 T)Spirit (lv 2 T)Recover TP during battle if no activity is taken because that awhile.
Unison ForceTough (lv 1 S)Eternal (lv 3 S)Increases Unison strike power.
Lucky SoulMagical (lv 1 T)Add Combo (lv 3 T)Occasionally recuperate TP when the character is knocked to the ground.
Anti-ElementE. Guard (lv 2 S)Neutralizer (lv 2 T)Occasionally alleviate elemental damages by half.
E. BlockE. Safety (lv 2 S)Guard add to (lv 3 S)Avoid staggering when hit with an elemental assault (not constantly effective).
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over border time is increased.
Spirit UpSpirit (lv 2 T)Eternal (lv 3 S)Max TP increases rarely.
Nimble MagePersonal (lv 2 S)Speed actors (lv 3 T)Move roughly immediately after ~ casting.
Mag. StatusE. Guard (lv 2 S)Immunity (lv 4 S)Prevents magical ailments.
Lucky MagicNeutralizer (lv 2 T)Happiness (lv 4 T)Occasionally actors magic without consuming TP.
TechnicalSpirit (lv 2 T)Item agree (lv 4 T)Reduces the amount of TP consumed throughout battle.
Hard HitSpeed actors (lv 3 T)Add Combo (lv 3 T)Increases the amount of time the opponent staggers as soon as hit with a straightforward attack.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physical ailments.
Auto AidGuard to add (lv 3 S)Item pro (lv 4 T)Occasionally cast first Aid automatically when damaged.
ReducerAdd Combo (lv 3 T)Spell save (lv 4 S)Decreases TP usage when spell is provided twice in a row.
Blood SpiritMagical (lv 1 T)E. Safety (lv 2 S)Guard to add (lv 3 S)TP recovers as soon as damaged.
EXP PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases amount of experience earned.
Self CureTough (lv 1 S)E. Guard (lv 2 S)Immunity (lv 4 S)Recover indigenous status results automatically.
Item MasterNeutralizer (lv 2 T)Item pro (lv 4 T)Happiness (lv 4 T)Increases the effectiveness of items used on Raine during a battle.
Quick SpellNeutralizer (lv 2 T)Spell save (lv 4 S)Happiness (lv 4 T)Occasionally use a assignment without any type of casting time.

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ConcentrateSpeed cast (lv 3 T)Spell conserve (lv 4 S)Item pro (lv 4 T)Happiness (lv 4 T)Avoid staggering if casting.