Receive a 2nd Light mounties unit every time a Light mounties unit or Saka steed Archer is trained


Saka horse Archer

Unit type: Ranged

Replaces: none

Does not require resources

No vulnerability versus anti-cavalry units

Upgrades to field Cannon instead of Crossbowman


Backstab Averse

Likes worlds who are their asserted friends

Dislikes human beings who backstab and also declare surprised wars

Polls are now closed.

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Scythia is one of the strongest dominance civs in the entire game. Your UA ensures the they overwhelm their opponents with slim numbers. People playing together Sumeria, Rome, the Aztecs, Persia and also Macedon (etc.) may immediately shot to spam their early-game UUs ideal out that the gate, but none of them have actually that sweet Scythian capability to dual their armed forces spam.

In multiplayer games, Scythia is a simple civilization. Sirloin the Horseback riding tech and also get as countless horsemen as you can afford, supported by a huge number that Saka horse Archers. Take those devices to rush down any type of civilization or city-state that is unfortunate sufficient to spawn close come you. Tomyris's ability also complements this at an early stage game rush. +5 combat strength versus wounded units will really be feeling by her opponents. Put that v the unit heals and you have actually a cooking recipes for one of the game's most feared armies. Simply remember come take v you a couple of melee units to kill off the anti-cav systems your player adversaries will indeed be producing as a response and come siege under cities an ext comfortably. As for the Scythian UI, the Kurgan's at an early stage game yields may not be much, but every single coin helps, so putting a couple of down would certainly be an excellent for your (probably weak) early on economy. By the time the very first wars space over, Scythia should conveniently have easily conquered a large radius neighboring their capital, and should have actually one that the largest militaries in the world.

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However, Scythia does have actually a weakness. Their horsemen do not update all the means until cavalry is available, while the Saka horse Archers' update is the ar cannon. That way that over there is a considerable time in the mid-game whereby Scythian armies cannot match the top quality of your neighbor's. Use that time in i m sorry your mounties is weak to construct musketmen to have actually a fighting chance against your enemies. That is why in multiplayer Pangaea games, the Scythian player demands to walk to war through everyone they deserve to reach and also overrun as beforehand as possible. If an additional player has a strong army that Scythia walk not challenge in an early era, they could pose a an excellent threat in the mid-game.