Civ Bonuses, AI Info, Strategies, distinct Units and also Buildings

Updated for Gods and also Kings and Brave brand-new World DLCs

Civilization"s Leader: Bouddica

Civ Bonus: Druidic Lore+1 belief per City v 1 unimproved woodland tile beside it. Boosts to +2 confidence with 3 or much more unimproved Forests. Roads perform not count as renovations as far as break this bonus, however camps would.

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Unique Unit: Pictish WarriorRequires bronze Working, replace instead instead SpearmanHas the same stats as a Spearman (11 Combat Strength) but removed bonus to an installed units. Instead, they obtain a +20% Combat toughness bonus external Friendly territory and also require no activity to Pillage tiles. They will certainly earn 50% of one opponent"s CS as confidence on kill, definition you can farm your an initial Great Prophet by fighting Barbarians and also other Civilizations, in addition to the Civ"s passive faith bonus.

Unique Building: Ceilidh HallRequires Acoustics, replaces Opera HouseExactly the exact same as an Opera House, except it gives +3 happiness - a major boost for broad empires, whether your lands were obtained through conquest or spamming Settlers.

Playing against The Bouddica AI - your Tendencies (XML Info and also Flavors)
WarmongerHatredWonderCompeteOffenseBuildDefenseBuildCityDefenseDoFFriendlyto CivsDenounceCivsWar w/CivsDeceptionLikelihoodCSCompCS War
Other InfoBouddica is an unfriendly neighbor and also not most likely to authorize a DoF through you without several confident diplomatic modifiers in her favor. Thankfully, her unique Unit is not really dangerous in the hands of an AI. What girlfriend would need to worry around most is how dedicated to spreading faith she will be - and also capable of doing so, provided whether or not she plays well the AI is going to acquire the passive confidence generation and also utilize the UU against Barbarians, eventually founding a Religion. If she"s your neighbor and also you room in the position to carry out so, squash her beforehand to protect against a late-game war. Else, use her aggression to obtain her to attack an additional Civ you recognize you"ll have problems with and let them have actually the bloodshed they desire. Bouddica has actually a smell of 8 in Happiness and also Religion, therefore is likely to be an extremely angry if you spread out your very own Religion in her lands.
Start Bias: forest
To retain +2 Faith, just 1 of this 4 woodlands can it is in Improved/ChoppedWait until your belief per rotate is high sufficient to lose this bonus prior to chopping/improving tiles

Strategies/Ideas for play The Celts:Because the the huge mid-game benefit from she UB, Boudicca"s Celts are finest played broad to take it maximum advantage. The +3 pleasure will completely offset the price of secondary City, it"s simply a matter of maintaining your citizens happy till you"ve reached that point. This additionally applies to most Civs the are focused on confidence Generation. Confidence is among the few metrics that don"t scale in this game, definition you will only get much more Faith by having much more Cities with Shrines and Temples and suffer no penalty because that doing so, as long as you have the right to keep castle happy. In my game, I offered a Liberty begin to let me focus on building up my first City come prepare because that War through the neighboring Germans. Ns recommend using a construct order of scout > scout > Monument > Shrine > Worker > Pictish Warrior x2 > Granary > Barracks and going directly for the complimentary Settler native Liberty. Your starting Warrior can defend your very first City. Having a Pictish the end by the moment you"re ready to broaden with the complimentary Settler would certainly be wise. Tech-wise, I obtained Pottery/Calendar then went for Bronze working to unlock the Pictish Warrior and also Barracks. Afteward, a Library come fuel tech and Composite Bowmen were my following priority to aid me catch Cities.

So lengthy as you urge on a begin that contends least 3 woodlands surrounding your an initial City, along with the usual needs of food and also luxuries to trade, you will certainly be in an excellent position to found a Pantheon in ~ 5-10 turns. Leaving 3 surrounding Forests alone (Those right alongside the City) and also Settle your an initial expansion in a comparable location if friend can. The faith per rotate will struggle immediately, and you deserve to amplify it with a Shrine. A Faith-producing Pantheon would certainly be wise relying on your terrain, however you might want society to help you in adopting brand-new Policies. Only later on in the video game would i chop those Faith-producing woodland Tiles. Your boundaries should increase to better workable tiles and you will certainly not need every tile around your City boosted right away. When FPT is high enough, chop away and get those tiles improved. Also a trading short article would rest the bonus, but a roadway will not. Through Liberty, you"ll gain Happiness for each City you connect, and also in this situation it is great to do beforehand in the video game to get extra income to assistance a big army.

I very recommend you go with holy Warriors together your very first Follower Belief. You should get an initial pick if you increase fast enough and also get those shrines up. After ~ finishing Liberty, Piety have the right to further aid you and let you select a strong Reformation belief that will aid you to one of two people purchase an excellent People or Post-Industrial Units v Faith. Either one is an excellent choice. You have to have an initial pick on continual Beliefs, yet some AI start Piety and also will obtain their selection for Reformation. Ns took Tithe, holy Warriors, and religious Center because that my ideas with religious Texts as an Enhancer. This allow me an increase Faith/Happiness transparent the Empire, provided me much more gold because that supporting armed forces as religion spread, and set me increase for huge Faith generation later on in the game. It is crucial you enhance your Religion fairly than use divine Warriors best away, due to the fact that that will get you an initial pick on an Enhancer, climate feel complimentary to begin spending faith on Units. Notice I didn"t get a building, therefore I had only two provides for confidence - buying army Units or saving up for good Prophets. As soon as the religion is enhanced, Pictish Warriors price 110 Faith and Composite Bowmen ~150. You"ll be able to generate an extra unit every 8-10 turns through the +1 native Shrines/Temples v Piety. Acquiring a grand Temple beforehand will allow you advantage from all these this faster, thus Puppeting any type of Cities you overcome is the means to go. After Composite Bowmen ns went because that Theology to unlock this national Wonder and get my faith spreading quicker - with the desire to enhance quickly, you perform not have belief to invest on Missionaries.

In my game, i did construct one Wonder, yet given i was Warmongering I kept it in ~ Pyramids to assist me easily improve lands and also make City relationships to obtain the Gold/Happiness indigenous Liberty. After ~ the second great Prophet to boost my Religion, I used one to spread out it to some crucial Cities to allow it to spread out further, and also used later on Prophets for divine Sites due to the fact that I did end up the Piety Tree. Their confidence and society was very helpful - you have the right to place those holy Sites near Cities that require border expansion, for +3 culture is very far-reaching toward boosting the price of new tile acquisition.

Make plenty of Pictish Warriors and also go the end fighting Barbarians to get FaithUse this faith to uncovered a Religion and also consider obtaining the divine Warriors monitor Belief

The Pictish Warrior is great UU for a couple of reasons. Very first the belief on death - searching Barbarians will certainly prepare them because that War and give you extra belief to speed up the founding/enhancing of her Religion. Their strength is fairly high enough to handle most units they"ll encounter in the Ancient/Classical eras. Second, it comes early however not too early on - friend won"t be upgrading them to Pikemen immediately, and their Combat toughness with the +20% bonus external friendly territory is 13.2 - practically that the a Swordsman (14). Last, the no movement price to pillage method they deserve to pillage/attack in the same rotate or even pillage 2 tiles come wreck her target"s pleasure or deprive castle of strategy resources. They save both no activity to pillage/foreign floor bonus when upgraded, but not the faith on kill. That would be a little bit overpowered. Regardless, you will desire to make as numerous of these together you have the right to to get those bonuses. I deliberately avoided Civil service for a while to get much more Pictish out before they became obsolete - i instead gone into the medieval with Theology to unlock the cool Temple. A Pikeman through these Promotions is far better than one without, and also you will not need Iron to have a strong Melee unit, definition you can possibly profession it away. I never ever used Horses, therefore those to be able to go too. After ~ all, the Pictish have the right to pillage without movement and that was fine sufficient for me. It prices a just 75 yellow to update a Pictish Warrior to a Pikeman, for this reason I highly suggest you try this strategy.

While the Ceilidh room seems prefer a strange building and may feeling it comes a bit late, its function is evident once you"re in the mid-game. With Acoustics researched, you will have the ability to expand your culture to start acquiring plans faster and also have good incentive to gain Monument > Ampitheater > Ceilidh Hall constructed in every your cities for Border Expansion and also Policy selection. After Piety, I suggest a pair points in Aesthetics to capture up culturally and also make creating these buildings faster however would not complete the tree. Walk 1 further, good Arts may even help if you deserve to get enough +Happiness to do a large impact on your Culture. Use Writer/Artists Guilds as at an early stage as you can to start accumulating society to safeguard your ideology later in the game. The Ceilidh Hall will certainly let you pick something unpopular favor Autocracy without going into Unhappiness - Puppets will certainly even build them. Ultimately, it will let you construct the Hermitage quicker having motivation to produce these buildings, and also that will further help your culture generation and prevent differing ideologies from hurting you. With the massive Happiness bonuses indigenous Autocracy and Boudicca"s inspiration to play vast and Warmonger, you should also be in the positive enough to experience gold Ages. Overall, ns underestimated the Ceilidh Hall and also this Civ in general. They room wonderful for guaranteeing you gain a religion on Immortal and below and also even have actually a better chance than usual ~ above Deity. Play a regular game, girlfriend should easily see your faith spread world-over and also may even think about taking a belief like just War that boosts Combat strength near foe Cities the follow her Religion.

I took the id to allow me come buy any form of good Person with confidence (To the Glory the God) rather of Post-Industrial Units due to the fact that without a heritage start, you cannot buy great Engineers. Having actually a large, happy empire, i was likewise in fine position to just develop Units myself. This allow me acquire late-game Wonders quickly with an excellent Engineers and made the a possibility to buy artsy types or great Scientists without finishing Rationalism or Aesthetics.

Overall I consider the Celts to it is in a quite solid Civilization and also recommend them to anyone who wants to try their hand at spreading a faith with a dash the Conquest. Dominance Wins are the go-to when you"ve expanded a lot and conquered her continent, but with a huge, happy realm you space able to flourish both broad AND Tall and also see great Scientific calculation from those Cities just from population and the basic Science buildings. However, i cannot over-emphasize just just how happy her Civ could be with Autocracy, getting +Happiness from all Barracks, Armories, and Military Academies amongst other things, and other Civs" culture and its an unfavorable influence on windy Opinion deserve to be crushed if you simply take a couple of Cities. When your Civ is stable, rush for Artillery and also some Naval strength if you require it and you will certainly be in a solid position come crush the other Civs roughly the world one through one.

Just to toss an idea out there, order is no a bad choice either, for you can acquire a Tourism boost for every Civs that are less happy 보다 you. Given you will certainly inevitably conquer many wonders if girlfriend play the Celts together I did, girlfriend can absolutely win with Tourism ~ a point. You"ll acquire another boost from various other Civs that choose Order, definition a full of +68% come them. This would work-related exceptionally well through Fine Arts from Aesthetics, for you could get the extra culture from Happiness and also have an ext reason to push Happiness incredibly high and ultimately minimize diplomatic penalties with various other Civs. The only ideology I would prevent with Boudicca is freedom for it just doesn"t fit through her playstyle.

See more: Light Cavalry In Medieval Light Cavalry In Terms Of Their Tactical Uses?

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Civilization Bonuses, distinctive Units, Strategies and Openings
Sid Meier"s Civ 5 is a deep strategy game. I created these individual civilization Guides to highlight the toughness of your specials and unique units. If you have actually an opener or reminder for play this Civ the you would favor to re-publishing with other readers, please use the comments form below. Some Guides are in need of update and also will be boosted to a brand-new standard of high quality or changed to reflect gameplay alters in G&K and Brave brand-new World.
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