Byzantium is a strong military and religious Civilization. We"re going to overview the Civilization, discover its strengths and also how come play it transparent the game. This guide is focused on the collection Storm development (Byzantium & Gaul pack).

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How come win human being VI together Byzantium?

To win human being VI as byzantium you must focus on religion and war, the people synergics these aspects extremely well. Convert enemy urban to your religion and also then overcome them making use of cavalry, i m sorry in the instance of byzantine led by Basil II (only leader together of now), ignores defenses if the city adheres to the exact same religion. Focus heavily on holy Sites and also Hippodromes (Entertainment facility replacement). The people weakness is its lack of gold generation, to resolve this pillage, sell diplomatic favor and choose the Tithe (+3 Gold because that each city complying with the religion) belief.

Byzantium Overview

Byzantium enjoys huge religious bonuses, which deserve to be conveniently converted into culture

Civilization Ability: Taxis

+3 Combat and also religious Strength because that all units for each divine City converted to Byzantium"s religion (including Byzantium"s own divine City) Byzantium"s religion is spread to adjacent cities as soon as an unit native an enemy human being or city-state is defeated. +1 great Prophet point from holy Sites.

Basil II"s Leader Ability: Porphyrogénnētos

"I have actually no on purpose of gift an indifferent looker-on if the remote Powers have the idea of splitting up Africa, for Byzantium has actually been for more than fourteen century an island of believer in the center of a the sea that pagans"

Heavy and light cavalry units transaction full damage when attack cities adhering to the same faith as Byzantium. Obtain the Tagma unique unit with magnificent Right.

Tagma

Byzantium unique heavy cavalry unit. That replaces the Knight and is unlocked with divine Right if Basil is the leader. The Tagma besides the exact same Combat strength and also Movement together the Knight, yet it grants a 4 toughness (combat or religious) bonus to surrounding land units


Research

Cost

Maintenance

Upgrades to

Resources needed

Strength

Moves

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Divine Right

220 or 440

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or 880
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4

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Cuirassier (150

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cost)

10

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Iron

48

4

Additional information

Ignores adversary zone of controlGrants surrounding land units +4 Combat toughness or +4Religious Strength

Strategy

Having the same stats as the unit lock replace, the Knight, the Tagma are far superior and more versatile. They can be offered in times of war to boost themselves or other armed forces units (bonus Combat stamin does not stack), make it straightforward to wipe other Civilizations. They can additionally be provided in time of tranquility or against ally civilizations, supporting religious units in their combats.


Byzantium distinctive district: Hippodrome

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Byzantium"s unique district, the replaces the entertainment Complex. The Hippodrome offers 3 Amenities indigenous entertainment (instead that 1) and also most importantly, when built the district provides a Heavy mounties unit totally free of maintenance and then an additional one for each structure constructed in the district.

Effects:Lower manufacturing cost+3 Amenities from entertainment to parent cityAmenities indigenous the Zoo and Stadium buildings extends to urban whose City Centers space up to 6 tiles away from the districtProvides a free heave cavalry unit when an initial constructed and also for each building constructed here. This units have actually no maintenance costRestrictions:Cannot be built if Water Park has currently been built in this city.

Civic requirement

Replaces

Base Cost

Maintenance

Pillage Yield

Location requirements

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Games and also recreation

Entertainment Complex

27

1

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25

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Cannot be built if Water Park has already been constructed in this city

Byzantium distinct unit: Dromon

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Byzantine unique naval ranged unit. The replaces the Quadrireme. In comparison, the Dromon has +1 variety and +10 Ranged Strength against land and also naval units


Research

Cost

Maintenance

Upgrades to

Resources needed

Melee Strength

Ranged Strength

Moves

Sight

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Shipbuilding

120 or 240

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or 480
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2

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Frigate (130

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cost)

None

20

25

3

2

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Additional information

Cannot enter ocean tiles until Cartography has been researched+10 Ranged Strength versus land and naval unitsHas a variety of 2

Strategy

Because the this unit Byzantium beforehand game is more powerful in water maps. Regardless of being a naval unit, Dromons are offered to offer your spiritual spread a quick-start, this is since defeating foe units renders it for this reason Bizantium"s faith is spread out to nearby cities (Civ ability - Taxis). At an early stage game resolve a city ~ above the coast and also declare battle on a ar that has actually units and also cities ~ above the shore too.


Start Bias

No start bias.

Types that victories

Byzantium"s best form of victories are Domination and also Religious.

Domination victory:

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Domination is just one of the most suitable paths for Byzantium. Return if you"re doing things the right way, you could "accidentally" acquire a religious victory if going for domination. This is as result of Byzantium"s civ ability, Taxis, which provides it therefore the civ"s religious beliefs is spread to surrounding cities as soon as an foe unit is defeated.

Byzantium led by Basil II (as of currently the civ"s only leader) has actually 2 unique units. The Dromon and the Tagma, an enhancing military can in the Classical and Medieval periods respectively. The only problem for byzantium is that there are no bonuses/incentives in terms of gold generation. To make up for this, the Hippodrome sponsor you hefty Calvary complimentary of maintenance once it or a building in it is constructed.

Early in the video game rush a holy Site, the people is not so great without a religion. Also Taxis sponsor +1 an excellent Prophet point out for holy SitesRush Hippodromes (Entertainment complex replacement) when the middle ages Era is reached. Receive cost-free units, profitPillage a lot, girlfriend don"t have actually a lot of means or incentives to generate gold yourselfMost important districts prior to Medieval Era, in bespeak are: divine Sites, Encampments, Campuses and also HarborsMost important districts once you reach the middle ages Era, in order are: entertainment Complex, Encampments, Campuses and Harbors

Science victory:

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Not the best path for the byzantine empire. Receiving no bonuses in state of scientific research the best method of getting this form of victory is by going complete domination, and then winning by simply having an overwhelming number of cities and also (captured) campuses.

Culture Victory:

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Again, not a an excellent path for Byzantium, the human being has no bonuses or incentives in terms of Culture. However, it isn"t too daunting of a victory. Accomplish it with war.

Religious Victory:

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Byzantium has a vast advantage once it is make the efforts to accomplish a religious victory. Bonuses and also incentives towards spiritual combat and religious spread donate the oriental Empire. Taxis, the people ability, sponsor additional religious strength, dispersing to surrounding cities and makes it less complicated to gain a great Prophet from divine Sites. Porphyrogénnētos, Basil"s leader ability, makes it for this reason your cavalry deal full damage to cities that follow the same faith as the byzantine empire. Domination and also religion walk hand in hand.

Rush a divine SiteDon"t hesitate around war. The human being is intended together both spiritual and militaristicIn the medieval era rush divine right and also Games and recreation. By structure Hippodromes and buildings in them you will get cost-free (both production and maintenance) heavy cavalry, which will certainly be Tagma if you have actually the magnificent right civic.Use Tagma in groups both in peace and also war times, they administer +4 toughness to all land units, including religious units.

Diplomatic Victory:

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Making allies isn"t natural for the oriental Empire, various other leaders obtain mad when you transform their urban or fairy war versus them. However, diplomacy is much more about the player"s understanding than the people itself. Learning what the AI is going to poll for needs experience in the game.

Build some commercial zones in cities where you intended to build wonders.The extra productivity need to be provided to win over the Statue of Liberty (awards 4 points toward diplomatic victory).If you"re going come war perform it early, together grievances room forgotten together the game progresses.Build some military for deterrence.

Best secret Society for Byzantium: The Sanguine Pact

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The oriental Empire services a lot of from having the Sanguine Pact as friends. Vampires will assist in times of war, which should be nearly all the time if you"re playing this civilization.

The Voidsingers are 2nd place, they favor spiritual civilizations, but specifically those that have belief bonuses, which Byzantium has actually not, also in this case spiritual victory synergices through war anyways, do the Sanguine Pact the far better choice. However, if lucky is not with you and you don"t get to fulfill the Sanguine Pact, then the Voidsingers room still a an excellent choice.

The Sanguine Pact branch promotions


Promotion title

Unlocked by

Effect

InitiationDestroy a barbaric camp (70% chance)Grants a Vampire unit in her capital.
Ritual

Reach the medieval Era

Grants a Vampire unit in your capital, and enables your Vampires to build Vampire Castles (maximum 2 per empire).

Indoctrination

Reach the commercial Era

Grants a Vampires unit in her capital. Rises maximum Vampire Castle build to three. Her vampires currently intimidate adjacent enemy units, reducing their combat stamin by 5. Pillaging now expenses Vampires 1 movement.

Master Plan

Reach the atom Era

Grants a Vampire unit in your capital. Rise maximum Vampire lock builds to four.Units can teleport in between Vampire Castles.


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The Vampire services a lot native Tagma bonuses (+4 Combat strength to surrounding land units). However, vampires room slow and you will find a lot of times that they room late to battles. Plan ahead and build Vampire Castles later on in the game.


Byzantium throughout the game

Early game

Unlike other worlds that see advantage in ignoring religious beliefs while play on greater difficulties, Byzantium demands to uncovered one as soon as possible. In bespeak to carry out this the Astrology"s eureka is needed, discover a herbal wonder. A good build stimulate is Scout>Slinger>Slinger or Scour>Scour>Slinger. The idea is come Scout enough so when the time to research Astrology comes, the modern technology is already boosted.

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Religion, pantheon and beliefs:

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After the classical era beginning you must be among the firsts to discovered a religion. Great beliefs to pick are:

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Sorry around the mouse over. We desire to choose beliefs that will aid us in both battle and religious efforts. There space other great choices, but I discover that these job-related pretty well:

God of War: Bonus faith of 50% that the toughness of every combat unit killed within 8 tiles that a holy Site. Return this will certainly be provided a lot throughout the game, I"d speak the id is the many replaceable. Over there are various other worthy selections depending on sources nearby.Work Ethic: holy Sites faith adjacency bonus gives Production as well. Pick this if you have actually at least one an excellent (3+ adjacency) holy SiteCrusade: Combat units obtain +10 Combat Strength once fighting in ~ the borders of international cities the follow the Religion. This is not replaceable, merely too an excellent of a fit for ByzantiumTithe: +3 Gold because that each city following the Religion. No replaceable, Byzantium"s weakness is the the human being requires a lot of unit maintenance (before Hippodromes) and also not a many of method of generating gold, since if played ideal you won"t be constructing Commercial Hubs. Instead your ar slots should be spent on divine Sites, Encampments, Campus, Hippodromes and also Harbors.

Science: have 1 good Campus early game

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Having a good Campus is important even if you"re not playing a scientific research civilization. After constructing a holy Site and also having ~3 cities you have to be in search of a great place for a Campus. Mountains and Geothermal Fissures are the best. Construct the Campus in the city (not have to the capital) that has a an excellent spot because that it and can perform it in a reasonable lot of time.

Conquering the an initial enemy civilization and also its holy City

Once byzantium has started a faith it"s time to play aggressively. Denounce an foe civilization and also declare war on them. Follow these steps:

1) position your devices in in between your cities and also theirs, permit them involved you

2) Kill sufficient units so the opponent city converts come your religious beliefs (Taxis ability)

3) assault the city v your Cavalry, i m sorry ignores city-defenses (Basil"s ability)

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4) Repeat until you reach the capital

The capital is very likely a holy City, and therefore harder come convert. If the enemy civilization doesn"t have actually units girlfriend will discover that rebelious cities are rather helpful:

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In this case, you simply let Ziz rebel and also then death the barbarian units. Till Tyre complies with Kitten, or whatever is her religion.

5) Profit

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6) Repeat transparent the game, in the middle ages era having accessibility to Tagma conquering cities will certainly be also easier. Come be ethical Byzantium is overpowered.

Byzantium: Abilities and units in depth

In depth: Basil II"s Leader Ability: Porphyrogénnētos

Porphyrogénnētos:

Heavy and light mounties units deal full damage when attacking cities adhering to the same religion as Byzantium. Obtain the Tagma distinct unit with divine Right.

Strategy: Siege has never been so useless, as long as the opponent city follows Bizantium"s religion. This is achieved by killing nearby units, many thanks to the civ capability (Taxis) a city deserve to be converted right into your religion by pure force.

Pillage: cavalry has high maintenance costs, and also Byzantium doesn"t have any bonuses in Gold manufacturing or incentives to build Commercial Hubs (too busy v Encampments and also Holy Sites)Divine Right eureka is structure 2 Temples, something the you should have actually done at this allude in the game

In depth: Tagma

Tagma is a heavy mounties that is great both in ~ supporting and attacking. That is +4 Combat stamin bonus uses to all nearby land units, including spiritual units. Thus the Tagma deserve to be provided to help spiritual units in time of peace.

In time of war the Tagma is extremely great at conquering cities if they follow the same religion as Byzantium. It is good to carry missionaries and also apostles in bespeak to transform cities before attacking. However, the is hardly ever necessary since of Taxis, if friend kill enough units nearby, at some point cities will get converted.

Maintenance expense is high (4

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), save that in mind prior to making them. However, maintenance cost is 0 if you obtain them indigenous Hippodromes.

Note: Tagma combat bonus does not stack, having actually 1 or 2 Tagma is enough.

Note 2: together of release day Tagma is bugged, they disappear and reappear later on in the game. No, you"re no imagining it.

Rush: To acquire Tagmas sooner suggest your civics advance towards divine Right. To hurry the you require to have 2 temples in her empire. Important: Get magnificent Right prior to building Hippodromes or you could get free War-Carts or Knight, both yes, really underwhelming when contrasted to Tagmas Use: rise your Tagmas v Oligarchy and also Oligarchy heritage wildcard. Group Tagma with various other units to obtain the finest value out of that bonus Combat Strength, i beg your pardon doesn"t stack and therefore 1 Tagma is sufficient per groupUpgrade: Upgrading to Cuirassiers is precious it, although they have actually a higher maintenance price (5 vs 4) while likewise having greater Combat toughness (62 vs 48). However keep at least 1 Tagma about to boost your various other units

In depth: Taxis

+3Combat andReligious strength for all units for each holy City convert to Byzantium"s faith (including Byzantium"s own divine City) Byzantium"s religion is spread out to adjacent cities when an unit from an enemy people or city-state is defeated. +1Great Prophet suggest from divine Sites.

Byzantium districts

If the world is played as is intended, domination route, ultimately Byzantium will have all districts from caught cities. Nevertheless early on game holy Sites and 1 an excellent Campus are sufficient to steer the video game in her favor.

Holy Sites

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Holy Sites space the most essential district while playing as Byzantium. Building the an initial one at an early stage enough to uncovered a religion is necessary, and then having an ext throughout the video game will help greatly in war and religious efforts. Particularly if the God of war pantheon is chosen.

Campuses

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Constructing at the very least 1 good Campus (3+ adjacency bonus) early game is enough to not fall behind in science (higher difficulties). Afterwards, dominating cities that have Campuses in castle is great enough.

Encampments

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Encampments space important, but you don"t really require them early on game. Prioritize divine Sites, Campus (at least 1) and also Hippodromes

Hippodromes

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Want cost-free Heavy cavalry that has no maintain cost?

Construct a lot of Hippodromes, not only it will provide amenities because that your urban in war, but also it will give a Heavy cavalry unit when constructed and then again because that each building.

Harbors and Commercial Hubs

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Harbors are vital for coastal cities and a good way of generating gold. Advertisement Hubs space not essential while playing Byzantium, there room other ways of generating gold.

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How to counter Byzantium

Don"t allow Byzantium convert your cities, and also in the instance you view them law it, then prepare because that war:

Don"t let her units get killed: usually in time of war some sacrifices space worth making, this is no the case since when a unit is killed by Byzantium, surrounding cities will acquire converted, making that so their cavalry will disregard city-defenses.Science up: byzantine doesn"t have actually science bonuses, leaving castle behind in the science tree is not difficult.Don"t let their cavalry get nearby to her cities: If you room playing a civilization that does better by skipping religion, then Byzantium will certainly have straightforward time while attacking your cities with their cavalry. Just don"t let them acquire close.Anti cavalry units